Welcome to the Grand Slam T20 tournament! This document outlines the rules and regulations for the competition, ensuring a fair and exciting experience for all participants.
Round Robin Stage
- Format: Five teams will compete in a double-round, round-robin league stage.
- Objective: Each team plays every other team. The team with the most points at the end of the league phase is crowned Champion if their points difference is over 4 points.
- Tie-Breakers:
- Net Run Rate (NRR)
- Number of Wins
- Head-to-Head Results
- Super Over (if all else is equal)
Knockout Stage
- If the points difference between the top two teams is 4 points or less, a final match determines the Champion.
Player Participation
- DNB Players: Must be given a chance to bat every match.
- Bowling Players: Must be given a chance to bowl at least one over.
- Batting: A minimum of 6 balls must be faced before a batsman can be retired out.
- Innings: These rules apply only if 20 overs are completed.
Captain's Responsibilities
- Ensure all team members are present during game time.
- Players must arrive at least 30 minutes before the scheduled match.
- No substitutes for unavailable players.
Playing Conditions
- Overs: Matches consist of 20 overs per side.
- Team Composition: Matches are played with 11 players per team.
- Impact Players:
- 1 for 12-player squads
- 2 for 13-player squads
- Wickets: Maximum of 10 wickets per batting team. The last man is not allowed.
- Ball: A new ball will be used in both innings.
- Ties: Decided by a super over.
Points System
- Winning Team: Awarded 2 points.
Batting Rules
- Boundaries:
- 2 runs for over-the-net hits behind square.
- No boundary if the ball hits behind the orange ribbon; only running counts.
- No Byes or Leg Byes.
Bowling Rules
- Overs: Maximum of 4 overs per bowler.
- Bouncers: Maximum of 1 per over.
- Disqualification: Two threatening beamers in an over lead to disqualification (umpire's decision).
Powerplay
- First 6 overs.
- Maximum of 2 fielders outside the inner circle.
Fielding Rules
- Maximum of 5 fielders outside the inner circle.
- No limits on offside fielders.
- Maximum of 5 fielders on the leg side.
- Overthrows: Boundaries awarded.
- Wicket-Keeper: Gloves allowed.
- Edge Rule: Specific rules for run-outs if the ball touches the black wall behind the keeper.
Super Over
- The team that was chasing bats first.
- Maximum of 2 wickets.
- Tied super overs are replayed until a result is achieved.
- Bowler and batsman restrictions in subsequent super overs.
Chucking
- Batters can report suspected chucking to umpires.
- Umpires review and may issue warnings or call no-balls.
No Ball Conditions
- Overstepping, waist-high full toss, second bouncer, and other violations.
- Free hit awarded for all no-ball cases.
On-Field Umpires
- Decisions are final.
- Umpires are external.
Penalties
- 5 Runs: For unwanted arguments with umpires or if the ball hits an unauthorized object on the field.
Other Rules
- Mankading: Allowed.
- Wickets: Considered out if the ball hits the base of the stumps without bails.
- Substitutes: Only for serious injuries and upon umpire recommendation.
These rules ensure a competitive and enjoyable Grand Slam T20 tournament. Let the games begin!